Aster Windows build 4 corresponding source

This archive excludes the server/API application, databases, accounts, node
configurations, developer certificates, private keys and machine identifiers.

Build the service on macOS/Linux using Go and Python 3:
  sh scripts/build_windows_service.sh
The scripts verify upstream source, then apply the two explicit patch recipes
only in a private copy. The Windows-only UDP patch does not modify inner IPv6.
Source archives for all linked third-party Go modules are in modules/; original
module paths/versions/checksums and root licenses are in modules.json/licenses/.
Go standard library and platform SDK build tools are obtained from their vendors.

Build the frontend on Windows with the official Flutter revision pinned by
flutter.lock.json and Visual Studio C++/Windows SDK. The IPC static library uses
C++20; the Flutter host retains C++17. Run scripts/build_windows.ps1. This builds
the UI; the tested final service binary is added separately from .local/windows-service.

Original native service/core bridge license: GPL-3.0-or-later (see
native/apple_core/LICENSE and per-file notices). Third-party modules retain their
original licenses. The source bundle does not grant rights to third-party names.

Compiler used for this service: go version go1.27.2 darwin/arm64
Service binary SHA-256: ed4b60e1d3dfa1b18d678b012f254cdfe9e8093be91a6c5ab1079d49ffbec18a
